The DoSeum is San Antonio's only museum just for children where kids learn by doing, creating and tinkering, instead of just looking and listening.
Turn your friend into a robot and program them dance!
Write these commands on a piece of paper and cut them out:
JUMP / STEP RIGHT / STEP LEFT / STEP BACKWARD / STEP FORWARD / SHAKE ALL OVER / HIGH KICK / SPIN / JUMP SPIN / PUNCH RIGHT / PUNCH LEFT
Arrange them in order to create an algorithm. Have your friend follow the algorithm to dance. Swap places and let them program you to dance.
Make Moana’s Warriors Dance.
Click the red arrow to begin. The challenge begins on Lesson 19.
Drag the blocks into the workspace. Hit run when complete. If you are happy with your dance accept your certificate of completion
Draw a robot on a piece of paper. Describe what each part of your robot does.
Code with Lightbot.
Make sure you have Flash Player.
Scroll down to the red “Demo Puzzles” button. Click on the Basics icon to start doing the puzzles. Work through each step. Do Basics, Procedures and Loops. You can skip Spritebox. Click on the code.org icon to receive your certificate.
Bonus: Go to The DoSeum and visit digiPlaySpace. Go to the Talk Like a Robot exhibit to see what you would sound like as a robot!
Recognize patterns with a game of 20 Questions.
Go to The DoSeum and find the Play the Planet exhibit in the Explore Gallery. Select a country on the map. The planet is going to try to guess your country. Answer his questions and see if he guesses your country!
Find a board or card game at home.
Investigate the game components. Have a conversation with your parent/guardian about the game.
What is the title of the game?
What is the game’s target audience?
How many players can play?
What happens during the game?
What are the game pieces?
Click on the button below to start the activity!
Try a Device Free Dinner!
The purpose of this #DeviceFreeDinner is to build awareness of how to maintain a balanced approach to using media.
Program your parents to do one of your morning routines (brushing your teeth, eating breakfast, getting dressed, etc.) Create an algorithm. Invite your parents to follow your algorithm
Parents follow these instructions PRECISELY. Do not assume any knowledge of the routine or any details. For example if a child writes to put toothpaste on the toothbrush but doesn’t specify where, put it on the wrong place. This helps teach kids how to be specific with their instructions, an important part of coding.
Here is a (rather entertaining) video that models the behavior for you:
Kids, how did your algorithm work? Need to make any changes?
Learn to code a joke.
Follow the tutorial steps on the left side. Drag the program blocks from the tutorial into the workspace. When you click on each actor on the right you will see their program blocks. Press “Run” to see the joke.
Now create your own joke! Drag the program blocks to the workspace. When complete press the share button at the top right corner to get a link of your joke.
Go on a robot search. Find what you think is a robot.
Have a conversation with your parent/guardian and answer these questions.
What does it do?
Can it do a series of actions?
Does it move?
What do you think makes it move?
Does it repeat itself?
After analysis do you still think it is a robot?
Visit The DoSeum. Go to Innovation Station and find Baxter the robot. Do a fun arm gesture and watch as he mimics you. Can you program him to do a dance move? Can you follow his arm gestures?
Recognize patterns with rock, paper, scissors.
Play Rock, Paper, Scissors with a computer. Select Novice and begin playing. See what the computer is learning every time it plays you.
Make sure you have Flash Player. If it still does not run check that flash player is enabled on your web browser. For Chrome visit this link:
Who is winning after 10 rounds? What about after 20 rounds? Is the computer good at predicting your moves?
Become a Minecraft Designer
Make an internet collage of all your favorite things. Use photos from the internet- but only photos you have the permission to use!
How can you do this? By using Creative Commons.
Type in your search and click on Flickr or Google Images. It will only bring up photos you are allowed to use. Copy and paste them together into a one-page collage. You can use any medium such as Google docs, Word, Photoshop, Publisher, Blogster, or Gimp.
The purpose of this collage is to remind us that not all images online are free for public use. They often have copyrights or trademarks, meaning they belong to someone and cannot be used by everyone for free.
Create an algorithm to navigate The DoSeum. Use the gridded map to navigate Code-E from the entrance to digiPlaySpace. Use cardinal directions. Write down your algorithm on a piece of paper.
Remix The DoSeum’s website!
Think of a problem you want to solve.
Design a robot prototype that solves this problem. You can build it out of any materials you would like….
Discuss with your parent/guardian:
How does your robot solve the problem?
Would you make any changes to your prototype?
Visit The DoSeum. Go to the Robot Dance Floor in Innovation Station. Program your robot to call all of the robots.
Now program your robot to move to a disco square. Watch as your robot does a dance when it lands on it!
Bonus: Do you have a robot? Send us a video of an amazing program! Click activity completed and upload the video.
Try programming this robot face:
Things to Try:
What combination of letters makes the robot look happy? Can you come up with different expressions for mild happiness and utter joy? How about a series of combinations to make the robot look happy, surprised, then sad?
Create your own emotions by drawing different eyebrows, eyes and mouths.
This robot face is based on a real design used in the Queen Mary University in London. To see the real one in action go to www.lirec.eu.
Do you think like a robot or a human? Take the Turing Test:
This test explains how robots gain artificial intelligence.
Bonus: Create your own Turing Quiz:
Change the text of the code and see what it does. Give your quiz to a friend!
When done click “export” to get a .zip file.
Design a game from scratch, test it, and play it!
Become a Minecraft Adventurer
EXTRA CODING ACTIVITY
For more Game Design fun, another great resource for learning coding for Game Design is Stencyl. Stencyl requires a download, but it is free.
The internet allows us to read, see, and hear things online that can lead us to have all sorts of feelings (happy, hurt, excited, angry, curious). What we do or say online can be powerful.
Draw a 4 panel comic about a cyber bully. How does he or she make the other people feel?
Enter your Cyber Hero!
What does your Cyber Hero do to save the day from cyber bullying? Is this something you can do too?
Draw another 4 panel comic.
You can visit any San Antonio Public Library for free computer access. Visit your local branch, all you need is a library card!
For more information about computer access go to:
Visit the Coding Help Lab at The DoSeum every Thursday from 3-5pm and Saturday and Sunday from 11am-1pm to work with our education staff. They will help guide you through the challenges and work through any problems you might have.
Other resources to keep coding from our partner Youth Code Jam:
To continue the unplugged coding, here are some board games. You can also play these at the Coding Help Lab at The DoSeum:
For more on digital citizenship:
Thank you to our partners Youth Code Jam for their assistance in the creation of the Kid Coding Challenge.